moice 發表於 2021-3-12 17:25

為什麼把變檔的!都刪了還是有硬直?

看教學說把數字後的驚嘆號刪掉就不會有硬直動作,是下面那段吧?可是刪完扔去TEST FILE吃檔完還是一樣啊?
和S3DS2.pak有關嗎?我看他里面好像也是變身資料?
3Q


#3784 64=240   Death Knight morph
        3.Breath(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        0.walk(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        1.attack(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:5!)
        30.Alt attack(1 7,0.0:4 24.0:2 24.1:2 24.2:4[87 24.3:1 24.4:1 24.5:5!)
        18.Spell Direction(1 7,32.0:2 32.1:2 32.2:3 32.3:4 32.4:1 32.5:6! 32.6:4)
        31.spell direction extra(1 7,32.0:2 32.1:2 32.2:3 32.3:4 32.4:1 32.5:6! 32.6:4)
        19.Spell No Direction(1 5,40.0:5 40.1:5 40.2:5 40.3:5! 40.4:4)
        2.Damage(1 3,0.0:4 48.0:6[88 48.1:2)
        8.Death(1 7,56.6:6 56.0:3[89 56.1:3 56.2:4 56.3:4 56.4:3 56.5:3)
        4.walk onehandsword(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        5.attack onehandsword(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:5!)
        6.damage onehandsword(1 3,0.0:4 48.0:6[88 48.1:2)
        7.breath onehandsword(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        11.walk axe(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        12.attack axe(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:5!)
        13.damage axe(1 3,0.0:4 48.0:6[88 48.1:2)
        14.breath axe(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        20.walk bow(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        22.damage bow(1 3,0.0:4 48.0:6[88 48.1:2)
        23.breath bow(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        24.walk spear(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        26.damage spear(1 3,0.0:4 48.0:6[88 48.1:2)
        27.breath spear(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        40.walk staff(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        41.attack staff(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:5!)
        42.damage staff(1 3,0.0:4 48.0:6[88 48.1:2)
        43.breath staff(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        46.walk dagger(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        47.attack dagger(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:5!)
        48.damage dagger(1 3,0.0:4 48.0:6[88 48.1:2)
        49.breath dagger(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        50.walk largesword(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        51.attack largesword(1 6,16.0:3 16.1:3 16.2:5 16.3:3<86 16.4:3 16.5:6!)
        52.damage largesword(1 3,0.0:4 48.0:6[88 48.1:2)
        53.breath largesword(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        54.walk double sword(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        55.attack double sword(1 6,16.0:3 16.1:2 16.2:5<86 16.3:2 16.4:2 16.5:5!)
        56.damage double sword(1 3,0.0:4 48.0:6[88 48.1:2)
        57.breath double sword(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        58.walk claw(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
        59.attack claw(1 6,16.0:3 16.1:2 16.2:5<86 16.3:2 16.4:2 16.5:5!)
        60.damage claw(1 3,0.0:4 48.0:6[88 48.1:2)
        61.breath claw(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        62.walk shuriken(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)        
        64.damage shuriken(1 3,0.0:4 48.0:6[88 48.1:2)
        65.breath shuriken(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
        101.shadow(241) 102.type(10) 105.clothes(1 242)


g7hero 發表於 2021-3-13 01:17

你要在s3ds2. Txt 上改,再重新在登入器編碼呀.....

iamrgb 發表於 2021-3-13 02:25

路過簽到

bennyst 發表於 2021-7-19 21:15

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