The blocking and countering system in chambara is based on the angle at which a player holds their sword.
If your opponent is about to swing a downward strike, for example, holding your sword horizontally while holding ZR will block their strike and daze them briefly, allowing you to hit them freely.
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The idea is that if you block at an angle roughly 90° to that of your opponent’s strike, that will successfully block and stun them.
In the heat of battle it can sometimes be difficult trying to remember which way you should be attacking to avoid being blocked, so it’s important to keep ZR held down by default and take your time to study your opponent’s stance.
If your swipe matches the angle they’re holding their sword, they won’t be able to stun you with a block, so study their stance and swing in the same direction as their sword.
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For example, if they’re holding their sword straight up, swipe your sword straight up or down to score a hit on them, since the only way they can block it and stun you is to turn their sword sideways.