case 87:
attackLevel += this._pc.getStunLevel();
if (this._targetPc.hasSkillEffect(87) && ConfigOther.SHOCK_STUN_OVERLAY == 0) {
L1SpawnUtil.spawnEffect(81162, 3, this._targetPc.getX(), this._targetPc.getY(), this._targetPc.getMapId(), this._targetPc, 0);
} else if (this._pc.isGm()) {
probability = 100;
看到這一大段,但就是不清楚 你調整的編碼是要放在哪邊