 | 本帖最後由 741010tony 於 2022-5-21 22:30 編輯
13152指的是編號13152的圖檔你前面的走速的編號這樣是對的,但是後面攻擊跟前段有大空格,這個要拿掉,如果你是要攻擊跟走路加快,其它不變,那你可以把攻擊跟走路的編號放在一群組,然後前面套上110.(48),後面的再套110.(24),例如下面這樣
110.framerate(48)
0.walk(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
1.attack(1 6,16.0:2 16.1:2 16.2:3<86 16.3:1 16.4:1 16.5:5!)
4.walk onehandsword(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
5.attack onehandsword(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:5!)
11.walk axe(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
12.attack axe(1 6,16.0:2 16.1:3 16.2:4<86 16.3:2 16.4:1 16.5:5!)
18.Spell Direction(1 7,32.0:0 32.1:1 32.2:3 32.3:4 32.4:1 32.5:6! 32.6:3)
19.Spell No Direction(1 5,40.0:3 40.1:6 40.2:2 40.3:5! 40.4:4]425!)
20.walk bow(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
24.walk spear(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
25.attack spear(1 6,16.0:2 16.1:3 16.2:4<86 16.3:1 16.4:1 16.5:5!)
30.Alt attack(1 7,0.0:4 24.0:2 24.1:2 24.2:4[87 24.3:1 24.4:1 24.5:5!)
31.spell direction extra(1 7,32.0:0 32.1:1 32.2:3 32.3:4 32.4:1 32.5:6! 32.6:3)
40.walk staff(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
41.attack staff(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:5!)
46.walk dagger(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
47.attack dagger(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:4!)
50.walk largesword(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
51.attack largesword(1 6,16.0:2 16.1:3 16.2:4 16.3:1<86 16.4:1 16.5:6!)
54.walk double sword(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
55.attack double sword(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:5!)
58.walk claw(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
59.attack claw(1 6,16.0:2 16.1:2 16.2:4<86 16.3:1 16.4:1 16.5:5!)
62.walk shuriken(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
83.walk chainsword(1 4,8.0:4<479 8.1:4 8.2:4<478 8.3:4)
84.attack chainsword(1 6,16.0:2 16.1:3 16.2:4<86 16.3:1 16.4:1 16.5:5!)
110.framerate(24)
2.Damage(1 3,0.0:0 48.0:5[88 48.1:3)
3.Breath(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
6.damage onehandsword(1 3,0.0:0 48.0:5[88 48.1:3)
7.breath onehandsword(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
8.Death(1 7,56.6:6 56.0:3[89 56.1:3 56.2:4 56.3:4 56.4:3 56.5:3)
13.damage axe(1 3,0.0:0 48.0:5[88 48.1:3)
14.breath axe(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
22.damage bow(1 3,0.0:0 48.0:5[88 48.1:3)
23.breath bow(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
26.damage spear(1 3,0.0:0 48.0:5[88 48.1:3)
27.breath spear(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
42.damage staff(1 3,0.0:0 48.0:5[88 48.1:3)
43.breath staff(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
48.damage dagger(1 3,0.0:0 48.0:5[88 48.1:5)
49.breath dagger(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
52.damage largesword(1 3,0.0:0 48.0:5[88 48.1:3)
53.breath largesword(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
56.damage double sword(1 3,0.0:0 48.0:5[88 48.1:3)
57.breath double sword(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
60.damage claw(1 3,0.0:0 48.0:5[88 48.1:3)
61.breath claw(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
64.damage shuriken(1 3,0.0:0 48.0:5[88 48.1:3)
65.breath shuriken(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
85.damage chainsword(1 3,0.0:0 48.0:5[88 48.1:3)
86.breath chainsword(1 6,0.0:5 0.1:4 0.2:4 0.3:4 0.4:4 0.5:4)
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